Senior Facial Character TD

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Overview of the Position

The Senior Facial Character TD role at Insomniac Games is a contract position that primarily involves authoring high-quality facial rigs and integrating advanced facial technology into character art. The focus of this position is to push the visual boundaries of facial animation, utilizing state-of-the-art techniques that can be applied in gaming and film.

This role requires an understanding of the Facial Action Coding System (FACS) and facial anatomy, ensuring that the rigs created are not only functional but also photorealistic. This means that candidates need to be skilled in both the creative and technical aspects of 3D facial rigging.

Responsibilities

The responsibilities of the Senior Facial Character TD include:

  • Authoring facial rigs with a focus on creating photorealistic outputs based on FACS using blendshapes.
  • Developing and augmenting rigging systems to enhance the existing blendshape-based facial rigs.
  • Contributing to the workflows that integrate head and body rigs seamlessly.
  • Collaborating with the Character Art, Animation, and Engineering teams to produce high-quality assets that perform smoothly within an engine.
  • Creating tools for authoring and editing facial rigs using programming languages such as Python, PyQt, and PySide.
  • Developing automated tools and workflows aimed at optimizing the runtime performance of characters.
  • Working with 3D or 4D scan data, processing it effectively to achieve the desired facial rigging standards.
  • Keeping abreast of the latest approaches and technologies in facial rigging, which enhances the state of the art for realistic characters in games and films.
  • Potentially directing actors through FACS during the acquisition process.

Required Skills

To be considered for this position, candidates must possess the following skills:

  • Strong knowledge of FACS and facial anatomy.
  • Proficiency in facial rigging and in-depth experience with 3D modeling software.
  • Familiarity with scripting languages such as Python, C++, and possibly Machine Learning applications related to animation systems.
  • Experience with sculpting tools and deformers to create top-quality facial animations.
  • Understanding of facial shape transfer techniques as well as capabilities to implement shape transfer pipelines.
  • A collaborative mindset with the ability to work effectively in a team-oriented environment.

Salary and Contract Type

While the specific salary isn't mentioned in the job description, contract rates for senior technical positions in the gaming industry typically depend on the candidate's level of experience, skill set, and negotiation prowess. As it is a contract role, it may also offer more flexibility in terms of hours worked, compared to traditional full-time employment. It is advisable for interested candidates to prepare to discuss their salary expectations based on industry standards during interviews.

Job Location

This position is based in the United States, offering potential candidates the opportunity to work remotely, which is a significant benefit in today’s job market.

Why Apply?

The opportunity to work with Insomniac Games means entering a creative environment that is renowned for producing high-quality interactive experiences. The company's commitment to innovation and pushing technological boundaries provides the perfect platform for individuals passionate about character rigging and animation.

Candidates looking for a stimulating work environment that values creativity, technical prowess, and the latest advancements in technology should consider this role highly. Furthermore, contributing to cutting-edge projects can facilitate opportunities for career growth within the company or the industry as a whole.

Overall, the Senior Facial Character TD position offers an exciting chance to leave a mark in the gaming world, impacting how characters come to life and engage players.

By focusing on facial rigging and advanced animation techniques, this role not only enhances one's skills but also contributes to creating immersive experiences for players around the globe.



This job offer was originally published on remoteOK.com

Insomniac Games

United States

Design and arts

Contract

February 28, 2026

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